[Watch] Super Mario’s creator talks world 1-1 and level design

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Good game design is an art form. The first few moments of any game are key in keeping a player engaged. You need to introduce the world, characters and basic functionality in a way that is accessible to any player. Super Mario Bros. might be the perfect example of capturing every aspect while making it fun. Imagine a tutorial that’s built into the first few seconds of gameplay that you’re unaware of? Beautiful. The folks at Eurogamer have a great interview with Shigeru Miyamoto about game design and what went into those first few moments of World 1-1. You also get some insight into the physics design of Mario and how he interacts with the world. [via co.design]