Pacapong! The mashup you didn’t know you needed


Your mind is about to be blown. Pacapong is the ultimate mashup of Pac-Man, Pong and Space Invaders. Developed for a Mini Ludum Dare challenge where developers could use any framework at their disposal to build a Pong like game – without explicitly recreating it. With parameters like that you get Pacapong. Check it out at the kingPenguin Pacapong site. [via Engadget | Image: kingPenguin]

‘Space Invaders’ with real lasers; what could go wrong?

Nothing. Absolutely nothing could go wrong. The video breaks down tools used and how it works – it’s even playable via webcam. [via Engadget]

Interstellar as a text based adventure game


This might fall a bit lower than 8-bit but it’s still pretty great. Interstellar was a fun sci-fi flick, even with a ridiculous ending, and it’s even fun as a text based game. Check it out: and try to not get too sucked in. [via /film]

Netflix Hack Day gets creative with an NES cartridge

I still think the best NES hack is to just make it work properly with no crazy bells and whistles. But hey, what do I know. Netflix had a Hack Day this year – which allows teams of engineers to take a breather from building algorithms that recommend me stuff I don’t want to watch – to build something crazy. One example of that is from engineers Guy Cirino, Carenina Motion and Alex Wolfe who built DarNES. DarNES harnesses the classic 256KB cartridge we all know and love as a Netflix player. Check out the video above to see it in action. It’s actually pretty cool. [via Engadget]

Live action Legend of Zelda teaser certainly is a tease

A fan made live action teaser of Legend of Zelda by the folks at The Zelda Project. It certainly captures the feel of the game. Ears and all. [via mashable]

World 1-1 explores the early years of video gaming

I always enjoy watching documentaries like this. Love seeing how things were and the impact of early decisions had on the future of gaming. World 1-1 takes us through those early days with Atari – the madness, mayhem and creativity that would lead the gaming industry to where it is today. The documentary was funded via Kickstarter and you can watch the full movie at the World 1-1 website for $4. Worth it to me – I’ll probably catch it this weekend. If the trailer doesn’t sell you (or my weekend watching plans), check out a full review from the folks over at Film School Rejects.  [via FSR]

Official Sidearm of 8-Bit Review

The link might be in German, but you get the idea.

Blam blam blam!

‘Pixels’ first trailer not as good as the posters

Ugh. Had a feeling this is what we would get. I loved the concept since I first heard about it but a concept is nothing without proper execution. Hopefully this is just a bad trailer edit and they’re holding back the funny…like all of it. I like the effects for the classic video game characters but this seems fairly terrible.

National Video Game Museum new logo decided via a contest


Apparently the National Video Game Museum had a new logo contest. You can see the entries over at ‘logo my way‘ along with the winners / runner ups. There are about 200+ entries to checkout…some good, some bad, some very ugly. [via Brand New]

This is how Skynet starts; by beating you at Atari games


AI has always been a hot topic, from books to film to the real world, but as technology advances we’re quickly stepping into a world where people are actually concerned over it’s progression. That’s a bit deep for this post but the research Google has been working on lately is just a small step into that world. Google’s AI research division has successfully created AI that can beat humans at some basic classic Atari games, like Breakout. Of course Google is always looking to advanced it’s technology with AI but in particular they’re aiming at improving search results. They want to know what a person wants before they do. Which…with search results seems innocuous but really thinking about that – it’s pretty cool / scary. The project stems form a purchase Google made last year of an AI company called DeepMind.

Now the cool part – they showed the computer 49 Atari games, with no instructions on how to play. The computer was forced to watch and play; combined with a simple reward system for ‘correct’ actions it started to learn how to play and succeed. Crazy. The AI was able to beat humans at 29 of the 49 games it was shown. More complex games that involve split second thinking and planning ahead, like Pac-Man, it didn’t do as well. I’m sure it’ll get there soon enough – and we’ll have a full blown Ultron on our hands. Deciding that we should be destroyed because we can’t defeat it at Breakout. Ughh fun times ahead. [via BI]

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